Sindbad~EG File Manager
//! This module provides useful traits that were deprecated in rust
// Note copied from the stdlib under MIT license
use num_traits::{Bounded, Num, NumCast};
use std::ops::AddAssign;
use crate::color::{ColorType, Luma, LumaA, Rgb, Rgba};
/// Types which are safe to treat as an immutable byte slice in a pixel layout
/// for image encoding.
pub trait EncodableLayout: seals::EncodableLayout {
/// Get the bytes of this value.
fn as_bytes(&self) -> &[u8];
}
impl EncodableLayout for [u8] {
fn as_bytes(&self) -> &[u8] {
bytemuck::cast_slice(self)
}
}
impl EncodableLayout for [u16] {
fn as_bytes(&self) -> &[u8] {
bytemuck::cast_slice(self)
}
}
impl EncodableLayout for [f32] {
fn as_bytes(&self) -> &[u8] {
bytemuck::cast_slice(self)
}
}
/// The type of each channel in a pixel. For example, this can be `u8`, `u16`, `f32`.
// TODO rename to `PixelComponent`? Split up into separate traits? Seal?
pub trait Primitive: Copy + NumCast + Num + PartialOrd<Self> + Clone + Bounded {
/// The maximum value for this type of primitive within the context of color.
/// For floats, the maximum is `1.0`, whereas the integer types inherit their usual maximum values.
const DEFAULT_MAX_VALUE: Self;
/// The minimum value for this type of primitive within the context of color.
/// For floats, the minimum is `0.0`, whereas the integer types inherit their usual minimum values.
const DEFAULT_MIN_VALUE: Self;
}
macro_rules! declare_primitive {
($base:ty: ($from:expr)..$to:expr) => {
impl Primitive for $base {
const DEFAULT_MAX_VALUE: Self = $to;
const DEFAULT_MIN_VALUE: Self = $from;
}
};
}
declare_primitive!(usize: (0)..Self::MAX);
declare_primitive!(u8: (0)..Self::MAX);
declare_primitive!(u16: (0)..Self::MAX);
declare_primitive!(u32: (0)..Self::MAX);
declare_primitive!(u64: (0)..Self::MAX);
declare_primitive!(isize: (Self::MIN)..Self::MAX);
declare_primitive!(i8: (Self::MIN)..Self::MAX);
declare_primitive!(i16: (Self::MIN)..Self::MAX);
declare_primitive!(i32: (Self::MIN)..Self::MAX);
declare_primitive!(i64: (Self::MIN)..Self::MAX);
declare_primitive!(f32: (0.0)..1.0);
declare_primitive!(f64: (0.0)..1.0);
/// An Enlargable::Larger value should be enough to calculate
/// the sum (average) of a few hundred or thousand Enlargeable values.
pub trait Enlargeable: Sized + Bounded + NumCast {
type Larger: Copy + NumCast + Num + PartialOrd<Self::Larger> + Clone + Bounded + AddAssign;
fn clamp_from(n: Self::Larger) -> Self {
if n > Self::max_value().to_larger() {
Self::max_value()
} else if n < Self::min_value().to_larger() {
Self::min_value()
} else {
NumCast::from(n).unwrap()
}
}
fn to_larger(self) -> Self::Larger {
NumCast::from(self).unwrap()
}
}
impl Enlargeable for u8 {
type Larger = u32;
}
impl Enlargeable for u16 {
type Larger = u32;
}
impl Enlargeable for u32 {
type Larger = u64;
}
impl Enlargeable for u64 {
type Larger = u128;
}
impl Enlargeable for usize {
// Note: On 32-bit architectures, u64 should be enough here.
type Larger = u128;
}
impl Enlargeable for i8 {
type Larger = i32;
}
impl Enlargeable for i16 {
type Larger = i32;
}
impl Enlargeable for i32 {
type Larger = i64;
}
impl Enlargeable for i64 {
type Larger = i128;
}
impl Enlargeable for isize {
// Note: On 32-bit architectures, i64 should be enough here.
type Larger = i128;
}
impl Enlargeable for f32 {
type Larger = f64;
}
impl Enlargeable for f64 {
type Larger = f64;
}
/// Linear interpolation without involving floating numbers.
pub trait Lerp: Bounded + NumCast {
type Ratio: Primitive;
fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self {
let a = <Self::Ratio as NumCast>::from(a).unwrap();
let b = <Self::Ratio as NumCast>::from(b).unwrap();
let res = a + (b - a) * ratio;
if res > NumCast::from(Self::max_value()).unwrap() {
Self::max_value()
} else if res < NumCast::from(0).unwrap() {
NumCast::from(0).unwrap()
} else {
NumCast::from(res).unwrap()
}
}
}
impl Lerp for u8 {
type Ratio = f32;
}
impl Lerp for u16 {
type Ratio = f32;
}
impl Lerp for u32 {
type Ratio = f64;
}
impl Lerp for f32 {
type Ratio = f32;
fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self {
a + (b - a) * ratio
}
}
/// The pixel with an associated `ColorType`.
/// Not all possible pixels represent one of the predefined `ColorType`s.
pub trait PixelWithColorType: Pixel + self::private::SealedPixelWithColorType {
/// This pixel has the format of one of the predefined `ColorType`s,
/// such as `Rgb8`, `La16` or `Rgba32F`.
/// This is needed for automatically detecting
/// a color format when saving an image as a file.
const COLOR_TYPE: ColorType;
}
impl PixelWithColorType for Rgb<u8> {
const COLOR_TYPE: ColorType = ColorType::Rgb8;
}
impl PixelWithColorType for Rgb<u16> {
const COLOR_TYPE: ColorType = ColorType::Rgb16;
}
impl PixelWithColorType for Rgb<f32> {
const COLOR_TYPE: ColorType = ColorType::Rgb32F;
}
impl PixelWithColorType for Rgba<u8> {
const COLOR_TYPE: ColorType = ColorType::Rgba8;
}
impl PixelWithColorType for Rgba<u16> {
const COLOR_TYPE: ColorType = ColorType::Rgba16;
}
impl PixelWithColorType for Rgba<f32> {
const COLOR_TYPE: ColorType = ColorType::Rgba32F;
}
impl PixelWithColorType for Luma<u8> {
const COLOR_TYPE: ColorType = ColorType::L8;
}
impl PixelWithColorType for Luma<u16> {
const COLOR_TYPE: ColorType = ColorType::L16;
}
impl PixelWithColorType for LumaA<u8> {
const COLOR_TYPE: ColorType = ColorType::La8;
}
impl PixelWithColorType for LumaA<u16> {
const COLOR_TYPE: ColorType = ColorType::La16;
}
/// Prevents down-stream users from implementing the `Primitive` trait
mod private {
use crate::color::*;
pub trait SealedPixelWithColorType {}
impl SealedPixelWithColorType for Rgb<u8> {}
impl SealedPixelWithColorType for Rgb<u16> {}
impl SealedPixelWithColorType for Rgb<f32> {}
impl SealedPixelWithColorType for Rgba<u8> {}
impl SealedPixelWithColorType for Rgba<u16> {}
impl SealedPixelWithColorType for Rgba<f32> {}
impl SealedPixelWithColorType for Luma<u8> {}
impl SealedPixelWithColorType for LumaA<u8> {}
impl SealedPixelWithColorType for Luma<u16> {}
impl SealedPixelWithColorType for LumaA<u16> {}
}
/// A generalized pixel.
///
/// A pixel object is usually not used standalone but as a view into an image buffer.
pub trait Pixel: Copy + Clone {
/// The scalar type that is used to store each channel in this pixel.
type Subpixel: Primitive;
/// The number of channels of this pixel type.
const CHANNEL_COUNT: u8;
/// Returns the components as a slice.
fn channels(&self) -> &[Self::Subpixel];
/// Returns the components as a mutable slice
fn channels_mut(&mut self) -> &mut [Self::Subpixel];
/// A string that can help to interpret the meaning each channel
/// See [gimp babl](http://gegl.org/babl/).
const COLOR_MODEL: &'static str;
/// Returns the channels of this pixel as a 4 tuple. If the pixel
/// has less than 4 channels the remainder is filled with the maximum value
#[deprecated(since = "0.24.0", note = "Use `channels()` or `channels_mut()`")]
fn channels4(
&self,
) -> (
Self::Subpixel,
Self::Subpixel,
Self::Subpixel,
Self::Subpixel,
);
/// Construct a pixel from the 4 channels a, b, c and d.
/// If the pixel does not contain 4 channels the extra are ignored.
#[deprecated(
since = "0.24.0",
note = "Use the constructor of the pixel, for example `Rgba([r,g,b,a])` or `Pixel::from_slice`"
)]
fn from_channels(
a: Self::Subpixel,
b: Self::Subpixel,
c: Self::Subpixel,
d: Self::Subpixel,
) -> Self;
/// Returns a view into a slice.
///
/// Note: The slice length is not checked on creation. Thus the caller has to ensure
/// that the slice is long enough to prevent panics if the pixel is used later on.
fn from_slice(slice: &[Self::Subpixel]) -> &Self;
/// Returns mutable view into a mutable slice.
///
/// Note: The slice length is not checked on creation. Thus the caller has to ensure
/// that the slice is long enough to prevent panics if the pixel is used later on.
fn from_slice_mut(slice: &mut [Self::Subpixel]) -> &mut Self;
/// Convert this pixel to RGB
fn to_rgb(&self) -> Rgb<Self::Subpixel>;
/// Convert this pixel to RGB with an alpha channel
fn to_rgba(&self) -> Rgba<Self::Subpixel>;
/// Convert this pixel to luma
fn to_luma(&self) -> Luma<Self::Subpixel>;
/// Convert this pixel to luma with an alpha channel
fn to_luma_alpha(&self) -> LumaA<Self::Subpixel>;
/// Apply the function ```f``` to each channel of this pixel.
fn map<F>(&self, f: F) -> Self
where
F: FnMut(Self::Subpixel) -> Self::Subpixel;
/// Apply the function ```f``` to each channel of this pixel.
fn apply<F>(&mut self, f: F)
where
F: FnMut(Self::Subpixel) -> Self::Subpixel;
/// Apply the function ```f``` to each channel except the alpha channel.
/// Apply the function ```g``` to the alpha channel.
fn map_with_alpha<F, G>(&self, f: F, g: G) -> Self
where
F: FnMut(Self::Subpixel) -> Self::Subpixel,
G: FnMut(Self::Subpixel) -> Self::Subpixel;
/// Apply the function ```f``` to each channel except the alpha channel.
/// Apply the function ```g``` to the alpha channel. Works in-place.
fn apply_with_alpha<F, G>(&mut self, f: F, g: G)
where
F: FnMut(Self::Subpixel) -> Self::Subpixel,
G: FnMut(Self::Subpixel) -> Self::Subpixel;
/// Apply the function ```f``` to each channel except the alpha channel.
fn map_without_alpha<F>(&self, f: F) -> Self
where
F: FnMut(Self::Subpixel) -> Self::Subpixel,
{
let mut this = *self;
this.apply_with_alpha(f, |x| x);
this
}
/// Apply the function ```f``` to each channel except the alpha channel.
/// Works in place.
fn apply_without_alpha<F>(&mut self, f: F)
where
F: FnMut(Self::Subpixel) -> Self::Subpixel,
{
self.apply_with_alpha(f, |x| x);
}
/// Apply the function ```f``` to each channel of this pixel and
/// ```other``` pairwise.
fn map2<F>(&self, other: &Self, f: F) -> Self
where
F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel;
/// Apply the function ```f``` to each channel of this pixel and
/// ```other``` pairwise. Works in-place.
fn apply2<F>(&mut self, other: &Self, f: F)
where
F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel;
/// Invert this pixel
fn invert(&mut self);
/// Blend the color of a given pixel into ourself, taking into account alpha channels
fn blend(&mut self, other: &Self);
}
/// Private module for supertraits of sealed traits.
mod seals {
pub trait EncodableLayout {}
impl EncodableLayout for [u8] {}
impl EncodableLayout for [u16] {}
impl EncodableLayout for [f32] {}
}
Sindbad File Manager Version 1.0, Coded By Sindbad EG ~ The Terrorists