Sindbad~EG File Manager
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/**
* Reactive module debug panel.
*
* This module contains all the UI components for the reactive debug tools.
* Those tools are only available if the debug is enables and could be used
* from the footer.
*
* @module core/local/reactive/debugpanel
* @copyright 2021 Ferran Recio <ferran@moodle.com>
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
*/
import {BaseComponent, DragDrop, debug} from 'core/reactive';
import log from 'core/log';
import {debounce} from 'core/utils';
/**
* Init the main reactive panel.
*
* @param {element|string} target the DOM main element or its ID
* @param {object} selectors optional css selector overrides
*/
export const init = (target, selectors) => {
const element = document.getElementById(target);
// Check if the debug reactive module is available.
if (debug === undefined) {
element.remove();
return;
}
// Create the main component.
new GlobalDebugPanel({
element,
reactive: debug,
selectors,
});
};
/**
* Init an instance reactive subpanel.
*
* @param {element|string} target the DOM main element or its ID
* @param {object} selectors optional css selector overrides
*/
export const initsubpanel = (target, selectors) => {
const element = document.getElementById(target);
// Check if the debug reactive module is available.
if (debug === undefined) {
element.remove();
return;
}
// Create the main component.
new DebugInstanceSubpanel({
element,
reactive: debug,
selectors,
});
};
/**
* Component for the main reactive dev panel.
*
* This component shows the list of reactive instances and handle the buttons
* to open a specific instance panel.
*/
class GlobalDebugPanel extends BaseComponent {
/**
* Constructor hook.
*/
create() {
// Optional component name for debugging.
this.name = 'GlobalDebugPanel';
// Default query selectors.
this.selectors = {
LOADERS: `[data-for='loaders']`,
SUBPANEL: `[data-for='subpanel']`,
NOINSTANCES: `[data-for='noinstances']`,
LOG: `[data-for='log']`,
};
this.classes = {
HIDE: `d-none`,
};
// The list of loaded debuggers.
this.subPanels = new Set();
}
/**
* Initial state ready method.
*
* @param {object} state the initial state
*/
stateReady(state) {
this._updateReactivesPanels({state});
// Remove loading wheel.
this.getElement(this.selectors.SUBPANEL).innerHTML = '';
}
/**
* Component watchers.
*
* @returns {Array} of watchers
*/
getWatchers() {
return [
{watch: `reactives:created`, handler: this._updateReactivesPanels},
];
}
/**
* Update the list of reactive instances.
* @param {Object} args
* @param {Object} args.state the current state
*/
_updateReactivesPanels({state}) {
this.getElement(this.selectors.NOINSTANCES)?.classList?.toggle(
this.classes.HIDE,
state.reactives.size > 0
);
// Generate loading buttons.
state.reactives.forEach(
instance => {
this._createLoader(instance);
}
);
}
/**
* Create a debug panel button for a specific reactive instance.
*
* @param {object} instance hte instance data
*/
_createLoader(instance) {
if (this.subPanels.has(instance.id)) {
return;
}
this.subPanels.add(instance.id);
const loaders = this.getElement(this.selectors.LOADERS);
const btn = document.createElement("button");
btn.innerHTML = instance.id;
btn.dataset.id = instance.id;
loaders.appendChild(btn);
// Add click event.
this.addEventListener(btn, 'click', () => this._openPanel(btn, instance));
}
/**
* Open a debug panel.
*
* @param {Element} btn the button element
* @param {object} instance the instance data
*/
async _openPanel(btn, instance) {
try {
const target = this.getElement(this.selectors.SUBPANEL);
const data = {...instance};
await this.renderComponent(target, 'core/local/reactive/debuginstancepanel', data);
} catch (error) {
log.error('Cannot load reactive debug subpanel');
throw error;
}
}
}
/**
* Component for the main reactive dev panel.
*
* This component shows the list of reactive instances and handle the buttons
* to open a specific instance panel.
*/
class DebugInstanceSubpanel extends BaseComponent {
/**
* Constructor hook.
*/
create() {
// Optional component name for debugging.
this.name = 'DebugInstanceSubpanel';
// Default query selectors.
this.selectors = {
NAME: `[data-for='name']`,
CLOSE: `[data-for='close']`,
READMODE: `[data-for='readmode']`,
HIGHLIGHT: `[data-for='highlight']`,
LOG: `[data-for='log']`,
STATE: `[data-for='state']`,
CLEAN: `[data-for='clean']`,
PIN: `[data-for='pin']`,
SAVE: `[data-for='save']`,
INVALID: `[data-for='invalid']`,
};
this.id = this.element.dataset.id;
this.controller = M.reactive[this.id];
// The component is created always pinned.
this.draggable = false;
// We want the element to be dragged like modal.
this.relativeDrag = true;
// Save warning (will be loaded when state is ready.
this.strings = {
savewarning: '',
};
}
/**
* Initial state ready method.
*
*/
stateReady() {
// Enable drag and drop.
this.dragdrop = new DragDrop(this);
// Close button.
this.addEventListener(
this.getElement(this.selectors.CLOSE),
'click',
this.remove
);
// Highlight button.
if (this.controller.highlight) {
this._toggleButtonText(this.getElement(this.selectors.HIGHLIGHT));
}
this.addEventListener(
this.getElement(this.selectors.HIGHLIGHT),
'click',
() => {
this.controller.highlight = !this.controller.highlight;
this._toggleButtonText(this.getElement(this.selectors.HIGHLIGHT));
}
);
// Edit mode button.
this.addEventListener(
this.getElement(this.selectors.READMODE),
'click',
this._toggleEditMode
);
// Clean log and state.
this.addEventListener(
this.getElement(this.selectors.CLEAN),
'click',
this._cleanAreas
);
// Unpin panel butotn.
this.addEventListener(
this.getElement(this.selectors.PIN),
'click',
this._togglePin
);
// Save button, state format error message and state textarea.
this.getElement(this.selectors.SAVE).disabled = true;
this.addEventListener(
this.getElement(this.selectors.STATE),
'keyup',
debounce(this._checkJSON, 500)
);
this.addEventListener(
this.getElement(this.selectors.SAVE),
'click',
this._saveState
);
// Save the default save warning message.
this.strings.savewarning = this.getElement(this.selectors.INVALID)?.innerHTML ?? '';
// Add current state.
this._refreshState();
}
/**
* Remove all subcomponents dependencies.
*/
destroy() {
if (this.dragdrop !== undefined) {
this.dragdrop.unregister();
}
}
/**
* Component watchers.
*
* @returns {Array} of watchers
*/
getWatchers() {
return [
{watch: `reactives[${this.id}].lastChanges:updated`, handler: this._refreshLog},
{watch: `reactives[${this.id}].modified:updated`, handler: this._refreshState},
{watch: `reactives[${this.id}].readOnly:updated`, handler: this._refreshReadOnly},
];
}
/**
* Wtacher method to refresh the log panel.
*
* @param {object} args
* @param {HTMLElement} args.element
*/
_refreshLog({element}) {
const list = element?.lastChanges ?? [];
const logContent = list.join("\n");
// Append last log.
const target = this.getElement(this.selectors.LOG);
target.value += `\n\n= Transaction =\n ${logContent}`;
target.scrollTop = target.scrollHeight;
}
/**
* Listener method to clean the log area.
*/
_cleanAreas() {
let target = this.getElement(this.selectors.LOG);
target.value = '';
this._refreshState();
}
/**
* Watcher to refresh the state information.
*/
_refreshState() {
const target = this.getElement(this.selectors.STATE);
target.value = JSON.stringify(this.controller.state, null, 4);
}
/**
* Watcher to update the read only information.
*/
_refreshReadOnly() {
// Toggle the read mode button.
const target = this.getElement(this.selectors.READMODE);
if (target.dataset.readonly === undefined) {
target.dataset.readonly = target.innerHTML;
}
if (this.controller.readOnly) {
target.innerHTML = target.dataset.readonly;
} else {
target.innerHTML = target.dataset.alt;
}
}
/**
* Listener to toggle the edit mode of the component.
*/
_toggleEditMode() {
this.controller.readOnly = !this.controller.readOnly;
}
/**
* Check that the edited state JSON is valid.
*
* Not all valid JSON are suitable for transforming the state. For example,
* the first level attributes cannot change the type.
*
* @return {undefined|array} Array of state updates.
*/
_checkJSON() {
const invalid = this.getElement(this.selectors.INVALID);
const save = this.getElement(this.selectors.SAVE);
const edited = this.getElement(this.selectors.STATE).value;
const currentStateData = this.controller.stateData;
// Check if the json is tha same as state.
if (edited == JSON.stringify(this.controller.state, null, 4)) {
invalid.style.color = '';
invalid.innerHTML = '';
save.disabled = true;
return undefined;
}
// Check if the json format is valid.
try {
const newState = JSON.parse(edited);
// Check the first level did not change types.
const result = this._generateStateUpdates(currentStateData, newState);
// Enable save button.
invalid.style.color = '';
invalid.innerHTML = this.strings.savewarning;
save.disabled = false;
return result;
} catch (error) {
invalid.style.color = 'red';
invalid.innerHTML = error.message ?? 'Invalid JSON sctructure';
save.disabled = true;
return undefined;
}
}
/**
* Listener to save the current edited state into the real state.
*/
_saveState() {
const updates = this._checkJSON();
if (!updates) {
return;
}
// Sent the updates to the state manager.
this.controller.processUpdates(updates);
}
/**
* Check that the edited state JSON is valid.
*
* Not all valid JSON are suitable for transforming the state. For example,
* the first level attributes cannot change the type. This method do a two
* steps comparison between the current state data and the new state data.
*
* A reactive state cannot be overridden like any other variable. To keep
* the watchers updated is necessary to transform the current state into
* the new one. As a result, this method generates all the necessary state
* updates to convert the state into the new state.
*
* @param {object} currentStateData
* @param {object} newStateData
* @return {array} Array of state updates.
* @throws {Error} is the structure is not compatible
*/
_generateStateUpdates(currentStateData, newStateData) {
const updates = [];
const ids = {};
// Step 1: Add all overrides newStateData.
for (const [key, newValue] of Object.entries(newStateData)) {
// Check is it is new.
if (Array.isArray(newValue)) {
ids[key] = {};
newValue.forEach(element => {
if (element.id === undefined) {
throw Error(`Array ${key} element without id attribute`);
}
updates.push({
name: key,
action: 'override',
fields: element,
});
const index = String(element.id).valueOf();
ids[key][index] = true;
});
} else {
updates.push({
name: key,
action: 'override',
fields: newValue,
});
}
}
// Step 2: delete unnecesary data from currentStateData.
for (const [key, oldValue] of Object.entries(currentStateData)) {
let deleteField = false;
// Check if the attribute is still there.
if (newStateData[key] === undefined) {
deleteField = true;
}
if (Array.isArray(oldValue)) {
if (!deleteField && ids[key] === undefined) {
throw Error(`Array ${key} cannot change to object.`);
}
oldValue.forEach(element => {
const index = String(element.id).valueOf();
let deleteEntry = deleteField;
// Check if the id is there.
if (!deleteEntry && ids[key][index] === undefined) {
deleteEntry = true;
}
if (deleteEntry) {
updates.push({
name: key,
action: 'delete',
fields: element,
});
}
});
} else {
if (!deleteField && ids[key] !== undefined) {
throw Error(`Object ${key} cannot change to array.`);
}
if (deleteField) {
updates.push({
name: key,
action: 'delete',
fields: oldValue,
});
}
}
}
// Delete all elements without action.
return updates;
}
// Drag and drop methods.
/**
* Get the draggable data of this component.
*
* @returns {Object} exported course module drop data
*/
getDraggableData() {
return this.draggable;
}
/**
* The element drop end hook.
*
* @param {Object} dropdata the dropdata
* @param {Event} event the dropdata
*/
dragEnd(dropdata, event) {
this.element.style.top = `${event.newFixedTop}px`;
this.element.style.left = `${event.newFixedLeft}px`;
}
/**
* Pin and unpin the panel.
*/
_togglePin() {
this.draggable = !this.draggable;
this.dragdrop.setDraggable(this.draggable);
if (this.draggable) {
this._unpin();
} else {
this._pin();
}
}
/**
* Unpin the panel form the footer.
*/
_unpin() {
// Find the initial spot.
const pageCenterY = window.innerHeight / 2;
const pageCenterX = window.innerWidth / 2;
// Put the element in the middle of the screen
const style = {
position: 'fixed',
resize: 'both',
overflow: 'auto',
height: '400px',
width: '400px',
top: `${pageCenterY - 200}px`,
left: `${pageCenterX - 200}px`,
};
Object.assign(this.element.style, style);
// Small also the text areas.
this.getElement(this.selectors.STATE).style.height = '50px';
this.getElement(this.selectors.LOG).style.height = '50px';
this._toggleButtonText(this.getElement(this.selectors.PIN));
}
/**
* Pin the panel into the footer.
*/
_pin() {
const props = [
'position',
'resize',
'overflow',
'top',
'left',
'height',
'width',
];
props.forEach(
prop => this.element.style.removeProperty(prop)
);
this._toggleButtonText(this.getElement(this.selectors.PIN));
}
/**
* Toogle the button text with the data-alt value.
*
* @param {Element} element the button element
*/
_toggleButtonText(element) {
[element.innerHTML, element.dataset.alt] = [element.dataset.alt, element.innerHTML];
}
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