Sindbad~EG File Manager
/**
* Provides drop down menus for list of action links.
*
* @module moodle-core-actionmenu
*/
var BODY = Y.one(Y.config.doc.body),
CSS = {
MENUSHOWN: 'action-menu-shown'
},
SELECTOR = {
CAN_RECEIVE_FOCUS_SELECTOR: 'input:not([type="hidden"]), a[href], button, textarea, select, [tabindex]',
MENU: '.moodle-actionmenu[data-enhance=moodle-core-actionmenu]',
MENUBAR: '[role="menubar"]',
MENUITEM: '[role="menuitem"]',
MENUCONTENT: '.menu[data-rel=menu-content]',
MENUCONTENTCHILD: 'li a',
MENUCHILD: '.menu li a',
TOGGLE: '.toggle-display',
KEEPOPEN: '[data-keepopen="1"]',
MENUBARITEMS: [
'[role="menubar"] > [role="menuitem"]',
'[role="menubar"] > [role="presentation"] > [role="menuitem"]'
],
MENUITEMS: [
'> [role="menuitem"]',
'> [role="presentation"] > [role="menuitem"]'
]
},
ACTIONMENU,
ALIGN = {
TL: 'tl',
TR: 'tr',
BL: 'bl',
BR: 'br'
};
/**
* Action menu support.
* This converts a generic list of links into a drop down menu opened by hovering or clicking
* on a menu icon.
*
* @namespace M.core.actionmenu
* @class ActionMenu
* @constructor
* @extends Base
*/
ACTIONMENU = function() {
ACTIONMENU.superclass.constructor.apply(this, arguments);
};
ACTIONMENU.prototype = {
/**
* The dialogue used for all action menu displays.
* @property type
* @type M.core.dialogue
* @protected
*/
dialogue: null,
/**
* An array of events attached during the display of the dialogue.
* @property events
* @type Object
* @protected
*/
events: [],
/**
* The node that owns the currently displayed menu.
*
* @property owner
* @type Node
* @default null
*/
owner: null,
/**
* The menu button that toggles this open.
*
* @property menulink
* @type Node
* @protected
*/
menulink: null,
/**
* The set of menu nodes.
*
* @property menuChildren
* @type NodeList
* @protected
*/
menuChildren: null,
/**
* The first menu item.
*
* @property firstMenuChild
* @type Node
* @protected
*/
firstMenuChild: null,
/**
* The last menu item.
*
* @property lastMenuChild
* @type Node
* @protected
*/
lastMenuChild: null,
/**
* Called during the initialisation process of the object.
*
* @method initializer
*/
initializer: function() {
Y.log('Initialising the action menu manager', 'debug', ACTIONMENU.NAME);
Y.all(SELECTOR.MENU).each(this.enhance, this);
BODY.delegate('key', this.moveMenuItem, 'down:37,39', SELECTOR.MENUBARITEMS.join(','), this);
BODY.delegate('click', this.toggleMenu, SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this);
BODY.delegate('key', this.showIfHidden, 'down:enter,38,40', SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this);
// Ensure that we toggle on menuitems when the spacebar is pressed.
BODY.delegate('key', function(e) {
e.currentTarget.simulate('click');
e.preventDefault();
}, 'down:32', SELECTOR.MENUBARITEMS.join(','));
},
/**
* Enhances a menu adding aria attributes and flagging it as functional.
*
* @method enhance
* @param {Node} menu
* @return boolean
*/
enhance: function(menu) {
var menucontent = menu.one(SELECTOR.MENUCONTENT),
align;
if (!menucontent) {
return false;
}
align = menucontent.getData('align') || this.get('align').join('-');
menu.one(SELECTOR.TOGGLE).set('aria-haspopup', true);
menucontent.set('aria-hidden', true);
if (!menucontent.hasClass('align-' + align)) {
menucontent.addClass('align-' + align);
}
if (menucontent.getDOMNode().childElementCount) {
menu.setAttribute('data-enhanced', '1');
}
},
/**
* Handle movement between menu items in a menubar.
*
* @method moveMenuItem
* @param {EventFacade} e The event generating the move request
* @chainable
*/
moveMenuItem: function(e) {
var nextFocus,
menuitem = e.target.ancestor(SELECTOR.MENUITEM, true);
if (e.keyCode === 37) {
nextFocus = this.getMenuItem(menuitem, true);
} else if (e.keyCode === 39) {
nextFocus = this.getMenuItem(menuitem);
}
if (nextFocus) {
nextFocus.focus();
}
return this;
},
/**
* Get the next menuitem in a menubar.
*
* @method getMenuItem
* @param {Node} currentItem The currently focused item in the menubar
* @param {Boolean} [previous=false] Move backwards in the menubar instead of forwards
* @return {Node|null} The next item, or null if none was found
*/
getMenuItem: function(currentItem, previous) {
var menubar = currentItem.ancestor(SELECTOR.MENUBAR),
menuitems,
next;
if (!menubar) {
return null;
}
menuitems = menubar.all(SELECTOR.MENUITEMS.join(','));
if (!menuitems) {
return null;
}
var childCount = menuitems.size();
if (childCount === 1) {
// Only one item, exit now because we should already be on it.
return null;
}
// Determine the next child.
var index = 0,
direction = 1,
checkCount = 0;
// Work out the index of the currently selected item.
for (index = 0; index < childCount; index++) {
if (menuitems.item(index) === currentItem) {
break;
}
}
// Check that the menu item was found - otherwise return null.
if (menuitems.item(index) !== currentItem) {
return null;
}
// Reverse the direction if we want the previous item.
if (previous) {
direction = -1;
}
do {
// Update the index in the direction of travel.
index += direction;
next = menuitems.item(index);
// Check that we don't loop multiple times.
checkCount++;
} while (next && next.hasAttribute('hidden'));
return next;
},
/**
* Hides the menu if it is visible.
* @param {EventFacade} e
* @method hideMenu
*/
hideMenu: function(e) {
if (this.dialogue) {
Y.log('Hiding an action menu', 'debug', ACTIONMENU.NAME);
this.dialogue.removeClass('show');
this.dialogue.one(SELECTOR.MENUCONTENT).set('aria-hidden', true);
this.dialogue = null;
}
for (var i in this.events) {
if (this.events[i].detach) {
this.events[i].detach();
}
}
this.events = [];
if (this.owner) {
this.owner.removeClass(CSS.MENUSHOWN);
this.owner = null;
}
if (this.menulink) {
if (e.type != 'click') {
this.menulink.focus();
}
this.menulink = null;
}
},
showIfHidden: function(e) {
var menu = e.target.ancestor(SELECTOR.MENU),
menuvisible = (menu.hasClass('show'));
if (!menuvisible) {
e.preventDefault();
this.showMenu(e, menu);
}
return this;
},
/**
* Toggles the display of the menu.
* @method toggleMenu
* @param {EventFacade} e
*/
toggleMenu: function(e) {
var menu = e.target.ancestor(SELECTOR.MENU),
menuvisible = (menu.hasClass('show'));
// Prevent event propagation as it will trigger the hideIfOutside event handler in certain situations.
e.halt(true);
this.hideMenu(e);
if (menuvisible) {
// The menu was visible and the user has clicked to toggle it again.
return;
}
this.showMenu(e, menu);
},
/**
* Handle keyboard events when the menu is open. We respond to:
* * escape (exit)
* * tab (move to next menu item)
* * up/down (move to previous/next menu item)
*
* @method handleKeyboardEvent
* @param {EventFacade} e The key event
*/
handleKeyboardEvent: function(e) {
var next;
var markEventHandled = function(e) {
e.preventDefault();
e.stopPropagation();
};
// Handle when the menu is still selected.
if (e.currentTarget.ancestor(SELECTOR.TOGGLE, true)) {
if ((e.keyCode === 40 || (e.keyCode === 9 && !e.shiftKey)) && this.firstMenuChild) {
this.firstMenuChild.focus();
markEventHandled(e);
} else if (e.keyCode === 38 && this.lastMenuChild) {
this.lastMenuChild.focus();
markEventHandled(e);
} else if (e.keyCode === 9 && e.shiftKey) {
this.hideMenu(e);
markEventHandled(e);
}
return this;
}
if (e.keyCode === 27) {
// The escape key was pressed so close the menu.
this.hideMenu(e);
markEventHandled(e);
} else if (e.keyCode === 32) {
// The space bar was pressed. Trigger a click.
markEventHandled(e);
e.currentTarget.simulate('click');
} else if (e.keyCode === 9) {
// The tab key was pressed. Tab moves forwards, Shift + Tab moves backwards through the menu options.
// We only override the Shift + Tab on the first option, and Tab on the last option to change where the
// focus is moved to.
if (e.target === this.firstMenuChild && e.shiftKey) {
this.hideMenu(e);
markEventHandled(e);
} else if (e.target === this.lastMenuChild && !e.shiftKey) {
if (this.hideMenu(e)) {
// Determine the next selector and focus on it.
next = this.menulink.next(SELECTOR.CAN_RECEIVE_FOCUS_SELECTOR);
if (next) {
next.focus();
markEventHandled(e);
}
}
}
} else if (e.keyCode === 38 || e.keyCode === 40) {
// The up (38) or down (40) key was pushed.
// On cursor moves we loops through the menu rather than exiting it as in the tab behaviour.
var found = false,
index = 0,
direction = 1,
checkCount = 0;
// Determine which menu item is currently selected.
while (!found && index < this.menuChildren.size()) {
if (this.menuChildren.item(index) === e.currentTarget) {
found = true;
} else {
index++;
}
}
if (!found) {
Y.log("Unable to find this menu item in the list of menu children", 'debug', 'moodle-core-actionmenu');
return;
}
if (e.keyCode === 38) {
// Moving up so reverse the direction.
direction = -1;
}
// Try to find the next
do {
index += direction;
if (index < 0) {
index = this.menuChildren.size() - 1;
} else if (index >= this.menuChildren.size()) {
// Handle wrapping.
index = 0;
}
next = this.menuChildren.item(index);
// Add a counter to ensure we don't get stuck in a loop if there's only one visible menu item.
checkCount++;
} while (checkCount < this.menuChildren.size() && next !== e.currentTarget && next.hasClass('hidden'));
if (next) {
next.focus();
markEventHandled(e);
}
}
},
/**
* Hides the menu if the event happened outside the menu.
*
* @protected
* @method hideIfOutside
* @param {EventFacade} e
*/
hideIfOutside: function(e) {
if (!e.target.ancestor(SELECTOR.MENUCONTENT, true)) {
this.hideMenu(e);
}
},
/**
* Displays the menu with the given content and alignment.
*
* @method showMenu
* @param {EventFacade} e
* @param {Node} menu
* @return M.core.dialogue
*/
showMenu: function(e, menu) {
Y.log('Displaying an action menu', 'debug', ACTIONMENU.NAME);
var ownerselector = menu.getData('owner'),
menucontent = menu.one(SELECTOR.MENUCONTENT);
this.owner = (ownerselector) ? menu.ancestor(ownerselector) : null;
this.dialogue = menu;
menu.addClass('show');
if (this.owner) {
this.owner.addClass(CSS.MENUSHOWN);
this.menulink = this.owner.one(SELECTOR.TOGGLE);
} else {
this.menulink = e.target.ancestor(SELECTOR.TOGGLE, true);
}
this.constrain(menucontent.set('aria-hidden', false));
this.menuChildren = this.dialogue.all(SELECTOR.MENUCHILD);
if (this.menuChildren.size() > 0) {
this.firstMenuChild = this.menuChildren.item(0);
this.lastMenuChild = this.menuChildren.item(this.menuChildren.size() - 1);
this.firstMenuChild.focus();
}
// Close the menu if the user presses escape.
this.events.push(BODY.on('key', this.hideMenu, 'esc', this));
// Close the menu if the user clicks outside the menu.
this.events.push(BODY.on('click', this.hideIfOutside, this));
// Close the menu if the user focuses outside the menu.
this.events.push(BODY.delegate('focus', this.hideIfOutside, '*', this));
// Check keyboard changes.
this.events.push(
menu.delegate('key', this.handleKeyboardEvent,
'down:9, 27, 38, 40, 32', SELECTOR.MENUCHILD + ', ' + SELECTOR.TOGGLE, this)
);
// Close the menu after a button was pushed.
this.events.push(menu.delegate('click', function(e) {
if (e.currentTarget.test(SELECTOR.KEEPOPEN)) {
return;
}
this.hideMenu(e);
}, SELECTOR.MENUCHILD, this));
return true;
},
/**
* Constrains the node to its the page width.
*
* @method constrain
* @param {Node} node
*/
constrain: function(node) {
var selector = node.getData('constraint'),
nx = node.getX(),
ny = node.getY(),
nwidth = node.get('offsetWidth'),
nheight = node.get('offsetHeight'),
cx = 0,
cy = 0,
cwidth,
cheight,
coverflow = 'auto',
newwidth = null,
newheight = null,
newleft = null,
newtop = null,
boxshadow = null;
if (selector) {
selector = node.ancestor(selector);
}
if (selector) {
cwidth = selector.get('offsetWidth');
cheight = selector.get('offsetHeight');
cx = selector.getX();
cy = selector.getY();
coverflow = selector.getStyle('overflow') || 'auto';
} else {
cwidth = node.get('docWidth');
cheight = node.get('docHeight');
}
// Constrain X.
// First up if the width is more than the constrain its easily full width + full height.
if (nwidth > cwidth) {
// The width of the constraint.
newwidth = nwidth = cwidth;
// The constraints xpoint.
newleft = nx = cx;
} else {
if (nx < cx) {
// If nx is less than cx we need to move it right.
newleft = nx = cx;
} else if (nx + nwidth >= cx + cwidth) {
// The top right of the node is outside of the constraint, move it in.
newleft = cx + cwidth - nwidth;
}
}
// Constrain Y.
if (nheight > cheight && coverflow.toLowerCase() === 'hidden') {
// The node extends over the constrained area and would be clipped.
// Reduce the height of the node and force its overflow to scroll.
newheight = nheight = cheight;
node.setStyle('overflow', 'auto');
}
// If the node is below the top of the constraint AND
// the node is longer than the constraint allows.
if (ny >= cy && ny + nheight > cy + cheight) {
// Move it up.
newtop = cy + cheight - nheight;
try {
boxshadow = node.getStyle('boxShadow').replace(/.*? (\d+)px \d+px$/, '$1');
if (new RegExp(/^\d+$/).test(boxshadow) && newtop - cy > boxshadow) {
newtop -= boxshadow;
}
} catch (ex) {
Y.log('Failed to determine box-shadow margin.', 'warn', ACTIONMENU.NAME);
}
}
if (newleft !== null) {
node.setX(newleft);
}
if (newtop !== null) {
node.setY(newtop);
}
if (newwidth !== null) {
node.setStyle('width', newwidth.toString() + 'px');
}
if (newheight !== null) {
node.setStyle('height', newheight.toString() + 'px');
}
}
};
Y.extend(ACTIONMENU, Y.Base, ACTIONMENU.prototype, {
NAME: 'moodle-core-actionmenu',
ATTRS: {
align: {
value: [
ALIGN.TR, // The dialogue.
ALIGN.BR // The button
]
}
}
});
M.core = M.core || {};
M.core.actionmenu = M.core.actionmenu || {};
/**
*
* @static
* @property M.core.actionmenu.instance
* @type {ACTIONMENU}
*/
M.core.actionmenu.instance = null;
/**
* Init function - will only ever create one instance of the actionmenu class.
*
* @method M.core.actionmenu.init
* @static
* @param {Object} params
*/
M.core.actionmenu.init = M.core.actionmenu.init || function(params) {
M.core.actionmenu.instance = M.core.actionmenu.instance || new ACTIONMENU(params);
};
/**
* Registers a new DOM node with the action menu causing it to be enhanced if required.
*
* @method M.core.actionmenu.newDOMNode
* @param node
* @return {boolean}
*/
M.core.actionmenu.newDOMNode = function(node) {
if (M.core.actionmenu.instance === null) {
return true;
}
node.all(SELECTOR.MENU).each(M.core.actionmenu.instance.enhance, M.core.actionmenu.instance);
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