Sindbad~EG File Manager
/**
* videojs-ogvjs
* @version 0.1.2
* @copyright 2021 Huong Nguyen <huongnv13@gmail.com>
* @license MIT
*/
/*! @name videojs-ogvjs @version 0.1.2 @license MIT */
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('video.js'), require('OGVCompat'), require('OGVLoader'), require('OGVPlayer')) :
typeof define === 'function' && define.amd ? define(['media_videojs/video-lazy', './local/ogv/ogv'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.videojsOgvjs = factory(global.videojs, global.OGVCompat, global.OGVLoader, global.OGVPlayer));
}(this, (function (videojs, ogvBase) { 'use strict';
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
var videojs__default = /*#__PURE__*/_interopDefaultLegacy(videojs);
var OGVCompat__default = /*#__PURE__*/_interopDefaultLegacy(ogvBase.OGVCompat);
var OGVLoader__default = /*#__PURE__*/_interopDefaultLegacy(ogvBase.OGVLoader);
var OGVPlayer__default = /*#__PURE__*/_interopDefaultLegacy(ogvBase.OGVPlayer);
function createCommonjsModule(fn, basedir, module) {
return module = {
path: basedir,
exports: {},
require: function (path, base) {
return commonjsRequire(path, (base === undefined || base === null) ? module.path : base);
}
}, fn(module, module.exports), module.exports;
}
function commonjsRequire () {
throw new Error('Dynamic requires are not currently supported by @rollup/plugin-commonjs');
}
var setPrototypeOf = createCommonjsModule(function (module) {
function _setPrototypeOf(o, p) {
module.exports = _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
module.exports["default"] = module.exports, module.exports.__esModule = true;
return _setPrototypeOf(o, p);
}
module.exports = _setPrototypeOf;
module.exports["default"] = module.exports, module.exports.__esModule = true;
});
var inheritsLoose = createCommonjsModule(function (module) {
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
setPrototypeOf(subClass, superClass);
}
module.exports = _inheritsLoose;
module.exports["default"] = module.exports, module.exports.__esModule = true;
});
var Tech = videojs__default['default'].getComponent('Tech');
var androidOS = 'Android';
var iPhoneOS = 'iPhoneOS';
var iPadOS = 'iPadOS';
var otherOS = 'Other';
/**
* Object.defineProperty but "lazy", which means that the value is only set after
* it retrieved the first time, rather than being set right away.
*
* @param {Object} obj the object to set the property on.
* @param {string} key the key for the property to set.
* @param {Function} getValue the function used to get the value when it is needed.
* @param {boolean} setter whether a setter should be allowed or not.
*/
var defineLazyProperty = function defineLazyProperty(obj, key, getValue, setter) {
if (setter === void 0) {
setter = true;
}
var set = function set(value) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
writable: true
});
};
var options = {
configurable: true,
enumerable: true,
get: function get() {
var value = getValue();
set(value);
return value;
}
};
if (setter) {
options.set = set;
}
return Object.defineProperty(obj, key, options);
};
/**
* Get the device's OS.
*
* @return {string} Device's OS.
*/
var getDeviceOS = function getDeviceOS() {
/* global navigator */
var ua = navigator.userAgent;
if (/android/i.test(ua)) {
return androidOS;
} else if (/iPad|iPhone|iPod/.test(ua)) {
return iPhoneOS;
} else if (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1) {
return iPadOS;
}
return otherOS;
};
/**
* OgvJS Media Controller - Wrapper for ogv.js Media API
*
* @mixes Tech~SourceHandlerAdditions
* @extends Tech
*/
var OgvJS = /*#__PURE__*/function (_Tech) {
inheritsLoose(OgvJS, _Tech);
/**
* Create an instance of this Tech.
*
* @param {Object} [options] The key/value store of player options.
* @param {Component~ReadyCallback} ready Callback function to call when the `OgvJS` Tech is ready.
*/
function OgvJS(options, ready) {
var _this;
_this = _Tech.call(this, options, ready) || this;
_this.el_.src = options.source.src;
OgvJS.setIfAvailable(_this.el_, 'autoplay', options.autoplay);
OgvJS.setIfAvailable(_this.el_, 'loop', options.loop);
OgvJS.setIfAvailable(_this.el_, 'poster', options.poster);
OgvJS.setIfAvailable(_this.el_, 'preload', options.preload);
_this.on('loadedmetadata', function () {
if (getDeviceOS() === iPhoneOS) {
// iPhoneOS add some inline styles to the canvas, we need to remove it.
var canvas = this.el_.getElementsByTagName('canvas')[0];
canvas.style.removeProperty('width');
canvas.style.removeProperty('margin');
}
this.triggerReady();
});
return _this;
}
/**
* Create the 'OgvJS' Tech's DOM element.
*
* @return {Element} The element that gets created.
*/
var _proto = OgvJS.prototype;
_proto.createEl = function createEl() {
var options = this.options_;
if (options.base) {
OGVLoader__default['default'].base = options.base;
} else {
throw new Error('Please specify the base for the ogv.js library');
}
var el = new OGVPlayer__default['default'](options);
el.className += ' vjs-tech';
options.tag = el;
return el;
}
/**
* Start playback
*
* @method play
*/
;
_proto.play = function play() {
this.el_.play();
}
/**
* Get the current playback speed.
*
* @return {number}
* @method playbackRate
*/
;
_proto.playbackRate = function playbackRate() {
return this.el_.playbackRate || 1;
}
/**
* Set the playback speed.
*
* @param {number} val Speed for the player to play.
* @method setPlaybackRate
*/
;
_proto.setPlaybackRate = function setPlaybackRate(val) {
if (this.el_.hasOwnProperty('playbackRate')) {
this.el_.playbackRate = val;
}
}
/**
* Returns a TimeRanges object that represents the ranges of the media resource that the user agent has played.
*
* @return {TimeRangeObject} the range of points on the media timeline that has been reached through normal playback
*/
;
_proto.played = function played() {
return this.el_.played;
}
/**
* Pause playback
*
* @method pause
*/
;
_proto.pause = function pause() {
this.el_.pause();
}
/**
* Is the player paused or not.
*
* @return {boolean}
* @method paused
*/
;
_proto.paused = function paused() {
return this.el_.paused;
}
/**
* Get current playing time.
*
* @return {number}
* @method currentTime
*/
;
_proto.currentTime = function currentTime() {
return this.el_.currentTime;
}
/**
* Set current playing time.
*
* @param {number} seconds Current time of audio/video.
* @method setCurrentTime
*/
;
_proto.setCurrentTime = function setCurrentTime(seconds) {
try {
this.el_.currentTime = seconds;
} catch (e) {
videojs__default['default'].log(e, 'Media is not ready. (Video.JS)');
}
}
/**
* Get media's duration.
*
* @return {number}
* @method duration
*/
;
_proto.duration = function duration() {
if (this.el_.duration && this.el_.duration !== Infinity) {
return this.el_.duration;
}
return 0;
}
/**
* Get a TimeRange object that represents the intersection
* of the time ranges for which the user agent has all
* relevant media.
*
* @return {TimeRangeObject}
* @method buffered
*/
;
_proto.buffered = function buffered() {
return this.el_.buffered;
}
/**
* Get current volume level.
*
* @return {number}
* @method volume
*/
;
_proto.volume = function volume() {
return this.el_.hasOwnProperty('volume') ? this.el_.volume : 1;
}
/**
* Set current playing volume level.
*
* @param {number} percentAsDecimal Volume percent as a decimal.
* @method setVolume
*/
;
_proto.setVolume = function setVolume(percentAsDecimal) {
if (getDeviceOS() !== iPhoneOS && this.el_.hasOwnProperty('volume')) {
this.el_.volume = percentAsDecimal;
}
}
/**
* Is the player muted or not.
*
* @return {boolean}
* @method muted
*/
;
_proto.muted = function muted() {
return this.el_.muted;
}
/**
* Mute the player.
*
* @param {boolean} muted True to mute the player.
*/
;
_proto.setMuted = function setMuted(muted) {
this.el_.muted = !!muted;
}
/**
* Is the player muted by default or not.
*
* @return {boolean}
* @method defaultMuted
*/
;
_proto.defaultMuted = function defaultMuted() {
return this.el_.defaultMuted || false;
}
/**
* Get the player width.
*
* @return {number}
* @method width
*/
;
_proto.width = function width() {
return this.el_.offsetWidth;
}
/**
* Get the player height.
*
* @return {number}
* @method height
*/
;
_proto.height = function height() {
return this.el_.offsetHeight;
}
/**
* Get the video width.
*
* @return {number}
* @method videoWidth
*/
;
_proto.videoWidth = function videoWidth() {
return this.el_.videoWidth;
}
/**
* Get the video height.
*
* @return {number}
* @method videoHeight
*/
;
_proto.videoHeight = function videoHeight() {
return this.el_.videoHeight;
}
/**
* Get/set media source.
*
* @param {Object=} src Source object
* @return {Object}
* @method src
*/
;
_proto.src = function src(_src) {
if (typeof _src === 'undefined') {
return this.el_.src;
}
this.el_.src = _src;
}
/**
* Load the media into the player.
*
* @method load
*/
;
_proto.load = function load() {
this.el_.load();
}
/**
* Get current media source.
*
* @return {Object}
* @method currentSrc
*/
;
_proto.currentSrc = function currentSrc() {
if (this.currentSource_) {
return this.currentSource_.src;
}
return this.el_.currentSrc;
}
/**
* Get media poster URL.
*
* @return {string}
* @method poster
*/
;
_proto.poster = function poster() {
return this.el_.poster;
}
/**
* Set media poster URL.
*
* @param {string} url the poster image's url.
* @method
*/
;
_proto.setPoster = function setPoster(url) {
this.el_.poster = url;
}
/**
* Is the media preloaded or not.
*
* @return {string}
* @method preload
*/
;
_proto.preload = function preload() {
return this.el_.preload || 'none';
}
/**
* Set the media preload method.
*
* @param {string} val Value for preload attribute.
* @method setPreload
*/
;
_proto.setPreload = function setPreload(val) {
if (this.el_.hasOwnProperty('preload')) {
this.el_.preload = val;
}
}
/**
* Is the media auto-played or not.
*
* @return {boolean}
* @method autoplay
*/
;
_proto.autoplay = function autoplay() {
return this.el_.autoplay || false;
}
/**
* Set media autoplay method.
*
* @param {boolean} val Value for autoplay attribute.
* @method setAutoplay
*/
;
_proto.setAutoplay = function setAutoplay(val) {
if (this.el_.hasOwnProperty('autoplay')) {
this.el_.autoplay = !!val;
}
}
/**
* Does the media has controls or not.
*
* @return {boolean}
* @method controls
*/
;
_proto.controls = function controls() {
return this.el_.controls || false;
}
/**
* Set the media controls method.
*
* @param {boolean} val Value for controls attribute.
* @method setControls
*/
;
_proto.setControls = function setControls(val) {
if (this.el_.hasOwnProperty('controls')) {
this.el_.controls = !!val;
}
}
/**
* Is the media looped or not.
*
* @return {boolean}
* @method loop
*/
;
_proto.loop = function loop() {
return this.el_.loop || false;
}
/**
* Set the media loop method.
*
* @param {boolean} val Value for loop attribute.
* @method setLoop
*/
;
_proto.setLoop = function setLoop(val) {
if (this.el_.hasOwnProperty('loop')) {
this.el_.loop = !!val;
}
}
/**
* Get a TimeRanges object that represents the
* ranges of the media resource to which it is possible
* for the user agent to seek.
*
* @return {TimeRangeObject}
* @method seekable
*/
;
_proto.seekable = function seekable() {
return this.el_.seekable;
}
/**
* Is player in the "seeking" state or not.
*
* @return {boolean}
* @method seeking
*/
;
_proto.seeking = function seeking() {
return this.el_.seeking;
}
/**
* Is the media ended or not.
*
* @return {boolean}
* @method ended
*/
;
_proto.ended = function ended() {
return this.el_.ended;
}
/**
* Get the current state of network activity
* NETWORK_EMPTY (numeric value 0)
* NETWORK_IDLE (numeric value 1)
* NETWORK_LOADING (numeric value 2)
* NETWORK_NO_SOURCE (numeric value 3)
*
* @return {number}
* @method networkState
*/
;
_proto.networkState = function networkState() {
return this.el_.networkState;
}
/**
* Get the current state of the player.
* HAVE_NOTHING (numeric value 0)
* HAVE_METADATA (numeric value 1)
* HAVE_CURRENT_DATA (numeric value 2)
* HAVE_FUTURE_DATA (numeric value 3)
* HAVE_ENOUGH_DATA (numeric value 4)
*
* @return {number}
* @method readyState
*/
;
_proto.readyState = function readyState() {
return this.el_.readyState;
}
/**
* Does the player support native fullscreen mode or not. (Mobile devices)
*
* @return {boolean}
*/
;
_proto.supportsFullScreen = function supportsFullScreen() {
// iOS devices have some problem with HTML5 fullscreen api so we need to fallback to fullWindow mode.
return false;
}
/**
* Get media player error.
*
* @return {string}
* @method error
*/
;
_proto.error = function error() {
return this.el_.error;
};
return OgvJS;
}(Tech);
/**
* List of available events of the media player.
*
* @private
* @type {Array}
*/
OgvJS.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'resize', 'volumechange'];
/**
* Set the value for the player is it has that property.
*
* @param {Element} el
* @param {string} name
* @param value
*/
OgvJS.setIfAvailable = function (el, name, value) {
if (el.hasOwnProperty(name)) {
el[name] = value;
}
};
/**
* Check if browser/device is supported by Ogv.JS.
*
* @return {boolean}
*/
OgvJS.isSupported = function () {
return OGVCompat__default['default'].supported('OGVPlayer');
};
/**
* Check if the tech can support the given type.
*
* @param {string} type The mimetype to check
* @return {string} 'probably', 'maybe', or '' (empty string)
*/
OgvJS.canPlayType = function (type) {
return type.indexOf('/ogg') !== -1 || type.indexOf('/webm') ? 'maybe' : '';
};
/**
* Check if the tech can support the given source
*
* @param srcObj The source object
* @return {string} The options passed to the tech
*/
OgvJS.canPlaySource = function (srcObj) {
return OgvJS.canPlayType(srcObj.type);
};
/**
* Check if the volume can be changed in this browser/device.
* Volume cannot be changed in a lot of mobile devices.
* Specifically, it can't be changed from 1 on iOS.
*
* @return {boolean} True if volume can be controlled.
*/
OgvJS.canControlVolume = function () {
if (getDeviceOS() === iPhoneOS) {
return false;
}
var p = new OGVPlayer__default['default']();
return p.hasOwnProperty('volume');
};
/**
* Check if the volume can be muted in this browser/device.
*
* @return {boolean} True if volume can be muted.
*/
OgvJS.canMuteVolume = function () {
return true;
};
/**
* Check if the playback rate can be changed in this browser/device.
*
* @return {boolean} True if playback rate can be controlled.
*/
OgvJS.canControlPlaybackRate = function () {
return true;
};
/**
* Check to see if native 'TextTracks' are supported by this browser/device.
*
* @return {boolean} True if native 'TextTracks' are supported.
*/
OgvJS.supportsNativeTextTracks = function () {
return false;
};
/**
* Check if the fullscreen resize is supported by this browser/device.
*
* @return {boolean} True if the fullscreen resize is supported.
*/
OgvJS.supportsFullscreenResize = function () {
return true;
};
/**
* Check if the progress events is supported by this browser/device.
*
* @return {boolean} True if the progress events is supported.
*/
OgvJS.supportsProgressEvents = function () {
return true;
};
/**
* Check if the time update events is supported by this browser/device.
*
* @return {boolean} True if the time update events is supported.
*/
OgvJS.supportsTimeupdateEvents = function () {
return true;
};
/**
* Boolean indicating whether the 'OgvJS' tech supports volume control.
*
* @type {boolean}
* @default {@link OgvJS.canControlVolume}
*/
/**
* Boolean indicating whether the 'OgvJS' tech supports muting volume.
*
* @type {boolean}
* @default {@link OgvJS.canMuteVolume}
*/
/**
* Boolean indicating whether the 'OgvJS' tech supports changing the speed at which the media plays.
* Examples:
* - Set player to play 2x (twice) as fast.
* - Set player to play 0.5x (half) as fast.
*
* @type {boolean}
* @default {@link OgvJS.canControlPlaybackRate}
*/
/**
* Boolean indicating whether the 'OgvJS' tech currently supports native 'TextTracks'.
*
* @type {boolean}
* @default {@link OgvJS.supportsNativeTextTracks}
*/
/**
* Boolean indicating whether the 'OgvJS' tech currently supports fullscreen resize.
*
* @type {boolean}
* @default {@link OgvJS.supportsFullscreenResize}
*/
/**
* Boolean indicating whether the 'OgvJS' tech currently supports progress events.
*
* @type {boolean}
* @default {@link OgvJS.supportsProgressEvents}
*/
/**
* Boolean indicating whether the 'OgvJS' tech currently supports time update events.
*
* @type {boolean}
* @default {@link OgvJS.supportsTimeupdateEvents}
*/
[['featuresVolumeControl', 'canControlVolume'], ['featuresMuteControl', 'canMuteVolume'], ['featuresPlaybackRate', 'canControlPlaybackRate'], ['featuresNativeTextTracks', 'supportsNativeTextTracks'], ['featuresFullscreenResize', 'supportsFullscreenResize'], ['featuresProgressEvents', 'supportsProgressEvents'], ['featuresTimeupdateEvents', 'supportsTimeupdateEvents']].forEach(function (_ref) {
var key = _ref[0],
fn = _ref[1];
defineLazyProperty(OgvJS.prototype, key, function () {
OgvJS[fn]();
}, true);
});
Tech.registerTech('OgvJS', OgvJS);
return OgvJS;
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