Sindbad~EG File Manager
{
"semantics": [
{
"label": "Show title screen",
"description": "If checked, a title screen will show up when starting."
},
{
"label": "Title screen",
"fields": [
{
"label": "Įvadas",
"placeholder": "Sveiki atvykę į ..."
},
{
"label": "Title screen media"
}
]
},
{
"label": "Antraštė",
"description": "Optional headline for the titlebar."
},
{
"label": "Game map editor",
"fields": [
{
"label": "Background image",
"fields": [
{
"label": "Background image",
"description": "Select an image to use as the background of the game map."
},
{
"label": "Dummy"
}
]
},
{
"label": "Game map",
"fields": [
{},
{
"label": "Elements",
"entity": "Element",
"field": {
"label": "Elements",
"fields": [
{
"label": "Id"
},
{
"label": "Type"
},
{
"label": "Stage label",
"description": "This label will be displayed on top of your exercise and will help you to connect different stages with one another."
},
{
"label": "User can start here",
"description": "If checked, this stage will be a stage that the user start at. If no stage or more than one stage can be the start stage, the starting stage will be chosen randomly."
},
{
"label": "Time limit",
"description": "Define timer related settings.",
"fields": [
{
"label": "Time limit",
"description": "Optional time limit in seconds. If a user exceeds this time, the exercise will close, be reset, and the user will loose a life if lives are limited."
},
{
"label": "Timeout warning time",
"description": "Optionally set when a timeout warning audio should be played (number of remaining seconds). An audio needs to be set in the audio settings."
}
]
},
{
"label": "Access restrictions",
"description": "Define restrictions for unlocking.",
"fields": [
{
"label": "Minimum score to unlock",
"description": "The user will not be able to unlock this stage if he has not received at least this minimum score by completing other stages."
},
{
"label": "Open once score sufficient",
"description": "If there has been an attempt to unlock the stage with insufficient score, should the stage unlock automatically once the score becomes sufficient."
}
]
},
{
"label": "Stage content",
"description": "Choose the type of content you would like to add."
},
{
"label": "Connected stages"
},
{
"label": "Telemetry"
}
]
}
}
]
}
]
},
{
"label": "End screen",
"fields": [
{
"label": "User not successful",
"fields": [
{
"label": "Message (user not successful)",
"placeholder": "You did not make it this time ..."
},
{
"label": "End screen media (user not successful)"
}
]
},
{
"label": "User successful",
"fields": [
{
"label": "Message (user successful)",
"placeholder": "You made it ..."
},
{
"label": "End screen media (user successful)"
}
]
},
{
"label": "Overall Feedback",
"fields": [
{
"widgets": [
{
"label": "Default"
}
],
"label": "Define custom feedback for any score range",
"description": "Click the \"Add range\" button to add as many ranges as you need. Example: 0-20% Bad score, 21-91% Average Score, 91-100% Great Score!",
"entity": "range",
"field": {
"fields": [
{
"label": "Score Range"
},
{},
{
"label": "Feedback for defined score range",
"placeholder": "Fill in the feedback"
}
]
}
}
]
}
]
},
{
"label": "Visual settings",
"fields": [
{
"label": "Stages",
"fields": [
{
"label": "Color not visited stage",
"default": "rgba(250, 223, 10, 0.7)"
},
{
"label": "Color locked stage",
"default": "rgba(153, 0, 0, 0.7)"
},
{
"label": "Color cleared stage",
"default": "rgba(0, 130, 0, 0.7)"
}
]
},
{
"label": "Paths",
"fields": [
{
"label": "Display paths",
"description": "Choose whether paths will be displayed on the map. Please note: The paths are always visible in the editor."
},
{
"label": "Style",
"fields": [
{
"label": "Color path",
"default": "rgba(0, 0, 0, 0.7)"
},
{
"label": "Color path cleared",
"default": "rgba(0, 130, 0, 0.7)"
},
{
"label": "Path width",
"options": [
{
"label": "thin"
},
{
"label": "medium"
},
{
"label": "thick"
}
]
},
{
"label": "Path style",
"options": [
{
"label": "Solid"
},
{
"label": "Dotted"
},
{
"label": "Dashed"
},
{
"label": "Double"
}
]
}
]
}
]
},
{
"label": "Miscellaneous",
"fields": [
{
"label": "Animate map",
"description": "Decide if the map should be animated. Even if you set this option, the content type will honor the users' browser setting if they prefer reduced motion."
},
{
"label": "Dummy"
}
]
}
]
},
{
"label": "Audio settings",
"fields": [
{
"label": "Background music",
"fields": [
{
"label": "Background music",
"description": "The background music will be played automatically, but please note that the browser's Autoplay Policy may prevent to autoplay before the user has interacted with the content."
},
{
"label": "Mute when taking exercises"
}
]
},
{
"label": "Events",
"fields": [
{
"label": "Click on locked stage",
"description": "Will be played on the map when clicking on a locked stage."
},
{
"label": "Check exercise (not full score)",
"description": "Will be played when an answer is checked and the user did not get full score."
},
{
"label": "Check exercise (full score)",
"description": "Will be played when an answer is checked and the user did get full score."
},
{
"label": "Unlocking a stage",
"description": "Will be played on the map when a stage gets unlocked."
},
{
"label": "Open exercise",
"description": "Will be played when an exercise is opened."
},
{
"label": "Close exercise",
"description": "Will be played when an exercise is opened."
},
{
"label": "Show dialog",
"description": "Will be played when a confirmation dialog is shown."
},
{
"label": "Full score",
"description": "Will be played when the user reaches full score for the map."
},
{
"label": "Lost a life",
"description": "Will be played when the user loses a life."
},
{
"label": "Game over",
"description": "Will be played when the game is over and the user cannot continue."
},
{
"label": "Timeout warning",
"description": "Will be played when the user is running out of time for an exercise."
},
{
"label": "End screen (not full score)",
"description": "Will be played on the end screen if the user did not get full score."
},
{
"label": "End screen (full score)",
"description": "Will be played on the end screen if the user did get full score."
}
]
}
]
},
{
"label": "Behavioural settings",
"fields": [
{
"label": "Lives",
"description": "Set the number of lives for a user or leave empty for unlimited lives. Users will lose a life when they do not get full score and they cannot continue once all lives are lost."
},
{
"label": "Enable \"Retry\" button"
},
{
"label": "Enable \"Show solutions\" button"
},
{
"label": "Finish score",
"description": "Optional score that can be lower than the summed maximum score of all exercises, so users can receive full score without completing all exercises."
},
{
"label": "Map",
"fields": [
{
"label": "Show stage labels",
"description": "Choose whether a stage's label will be shown on hovering a stage with the mouse. The label will not show on touch devices."
},
{
"label": "Roaming",
"description": "Choose whether users can roam all stages freely, need to finish a stage to get access to that stage's neighbors, or need to pass a stage to get access to that stage's neigbors.",
"options": [
{
"label": "Roam freely"
},
{
"label": "Complete to clear stage"
},
{
"label": "Succeed to clear stage"
}
]
},
{
"label": "Visibility range",
"description": "Select how far the user can see ahead",
"options": [
{
"label": "See all stages"
},
{
"label": "See all unlocked stages and their adjacent neighbors"
},
{
"label": "See only unlocked stages"
}
]
}
]
}
]
},
{
"label": "User interface",
"fields": [
{
"label": "Start",
"default": "Start"
},
{
"label": "Continue",
"default": "Continue"
},
{
"label": "Restart",
"default": "Restart"
},
{
"label": "Show solutions",
"default": "Show solutions"
},
{
"label": "Completed the map",
"default": "You have completed the map!"
},
{
"label": "Full score, but no lives left",
"default": "You have achieved full score, but lost all your lifes!"
},
{
"label": "Dialog header finish map",
"default": "Finish map?"
},
{
"label": "Dialog text finish map: General",
"default": "If you finish now, you will not be able to explore the map any longer."
},
{
"label": "Dialog text finish map: Submission",
"default": "Your score will be submitted."
},
{
"label": "Dialog text finish map: Question",
"default": "Do you really want to finish the map?"
},
{
"label": "Dialog header access denied",
"default": "Stage locked"
},
{
"label": "Dialog text access denied: General",
"default": "This stage requires you to meet some goals before it can be opened."
},
{
"label": "Dialog text access denied: Minimum score",
"description": "@minScore is a placeholder and will be replaced with the respective value.",
"default": "You need at least @minScore points."
},
{
"label": "Yes",
"default": "Yes"
},
{
"label": "No",
"default": "No"
},
{
"label": "Dialog header game over",
"default": "Game over!"
},
{
"label": "Dialog text game over",
"default": "You have lost all your lives. Please try again!"
},
{
"label": "Dialog header time out",
"default": "Time out!"
},
{
"label": "Dialog text time out",
"default": "You ran out of time."
},
{
"label": "Dialog text time out (lost a life)",
"default": "You ran out of time and lost a life."
},
{
"label": "Dialog header score incomplete",
"default": "Not full score!"
},
{
"label": "Dialog text score incomplete (lost a life)",
"default": "You did not achieve full score and lost a life."
},
{
"label": "Dialog header full score",
"default": "You achieved full score!"
},
{
"label": "Dialog text full score",
"default": "You have collected enough points to finish this map with a full score, but you are free to explore the rest if you wish to."
},
{
"label": "Dialog text full score (amendment, if lives are set)",
"default": "But beware! You may still lose lives!"
},
{
"label": "OK",
"default": "OK"
},
{
"label": "No background image was set",
"default": "No background image was set for the map."
},
{
"label": "No stages were set",
"default": "No valid stages were set for the map."
}
]
},
{
"label": "Accessibility texts",
"fields": [
{
"label": "Finish",
"default": "Finish the map"
},
{
"label": "Audio button (unmuted)",
"default": "Mute audio. Currently unmuted."
},
{
"label": "Audio button (muted)",
"default": "Unmute audio. Currently muted."
},
{
"label": "Close",
"default": "Close"
},
{
"label": "Your result",
"description": "@score will be replaced by the number of points. @total will be replaced by the maximum possible points.",
"default": "You got @score out of @total points"
},
{
"label": "Map was opened",
"default": "The map was opened."
},
{
"label": "Map was opened (solutions mode)",
"default": "The map was opened in solutions mode."
},
{
"label": "Title screen was opened",
"default": "The title screen was opened."
},
{
"label": "End screen was opened",
"default": "The end screen was opened."
},
{
"label": "Exercise label",
"description": "@stagelabel is a placeholder and will be replaced with the respective stage label.",
"default": ". Exercise for @stagelabel"
},
{
"label": "Stage button label",
"description": "@stagelabel is a placeholder and will be replaced with the respective stage label.",
"default": "Stage: @stagelabel"
},
{
"label": "adjacent stage label",
"description": "@stagelabelOrigin and @stagelabelNeighbor are placeholders and will be replaced with the respective stage labels.",
"default": "Adjacent stage of @stagelabelOrigin: @stagelabelNeighbor"
},
{
"label": "Locked",
"default": "Locked"
},
{
"label": "Cleared",
"default": "Cleared"
},
{
"label": "Description of map navigation",
"default": "Use space or enter key to activate current stage. Use arrow keys to select adjacent stage. Use space or enter key on adjacent stage to navigate there."
},
{
"label": "Description of map",
"default": "Map"
},
{
"label": "Moved to stage",
"description": "@stagelabel is a placeholder and will be replaced with the respective stage label.",
"default": "Moved to @stagelabel"
},
{
"label": "Unlocked stage",
"description": "@stagelabel is a placeholder and will be replaced with the respective stage label.",
"default": "Stage @stagelabel was unlocked."
},
{
"label": "Toolbar fallback label",
"default": "Game Map"
},
{
"label": "Enter fullscreen",
"default": "Enter fullscreen mode"
},
{
"label": "Exit fullscreen",
"default": "Exit fullscreen mode"
}
]
}
]
}
Sindbad File Manager Version 1.0, Coded By Sindbad EG ~ The Terrorists